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United Nations on a greener games industry - Playable Futures Podcast

The UN’s Sam Barratt speaks about the power of video games to help save the world. Literally.

By Diva Team

8 Nov 2022 - 30 min read

"In eight years' time, I'd like to see the video games industry being the greenest industry in the world and that the players that play games are coming to it, not just to escape, but to give back as well."

The wider creative industries are increasingly looking to games for inspiration. After all, it’s probably fair to say, as Sam does during the podcast, that gaming is now bigger than the Beatles - so why wouldn’t the world of music and film be looking to video games for steer on how to engage their audiences?

In the first episode of the Playable Futures Podcast, games journalist Will Freeman – a regular GamesIndustry.biz contributor – speaks to the UN Environment's Chief of Education, Youth & Advocacy, Sam Barratt, about the United Nation’s Playing for the Planet Alliance, and why the UN sees games as part of its mission’s future.

In this wide-ranging chat, Sam reflects on how the gaming sector can use its influence to shift the world from where we are to where it needs to be. As a medium that inspires and engages like no other, he discusses how games could encourage audiences to act and make a real difference.

This podcast is the first of The Playable Futures Podcast - launched to accompany our Playable Futures articles. Playable Futures is a collection of insights, interviews and articles from global games leaders sharing their visions of where the industry and medium will go next. We’ve already published a series of ten articles on GamesIndustry.biz with the help of SUMO GROUP, our sponsor. More is planned for 2023, so watch this space for more from the Podcast and GamesIndustry.biz.

You can listen to the episode at GameIndustry.biz

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Read Volume 1 (all 10 articles) as a PDF

Playable Futures is a collection of insights, interviews and articles from global games leaders sharing their visions of where the industry and medium will go next. These articles were initially published on GamesIndustry.biz, and have been brought to you in partnership with Sumo Group, Ukie and Diva.